Anyone still using KeyShot 10.2 in production?
The real-time denoise is solid, and I never ran into the subscription activation issues that came later.
KeyShot 10.2 🔑💨 Still one of the most stable real-time renderers out there. Materials, lighting, and output speed – all solid.
🎨 Just wrapped up a render with – and wow, the real-time ray tracing keeps impressing. The denoise improvements alone save me hours per project.
Who else is still on 10.x?